![]() The worst part is that this could be somewhat acceptable if this one enemy type was really fun to fight, but they aren't. It doesn't make sense for the game to have so many weapon types with different stats when you have basically just a couple of enemy types, and the starting weapon does the job just fine. The game takes the same enemy you fought to exhaustion, gives them a minuscule cosmetic change and an extra step to defeat them and thinks it can get away with it. ![]() a hat that you need to remove from their head. You fight three types of enemy in the starting area and can't wait to see what other types of enemies await you in the other areas, only to find out that it's the exact same enemies you already faced, only with a different color or. Garden Story is so simple and barebones that it feels like the alpha version of a game that is still in development. And you realize that this "simple tutorial" was really long, and actually was the whole game. Seeing all of this promising stuff, how many variables and mechanics are present, you can't wait to see what the game truly has to offer, after this simple tutorial is over. You see how many different types of weapons there are, each with their different attack types and stats, all the different stat buffs you can obtain through character customization or potions, all of the numerous materials and seeds you can gather. As you are introduced to the numerous charming characters full of life and personality (the dialogue writing is really good), you start to learn the basics of gameplay. Check out the rest of the Nintendo Indie World Showcase announcements here.Garden Story starts with the most promising of beginnings: the world is endearing and full of tender whimsy, yet alluding to a deeper, more Garden Story starts with the most promising of beginnings: the world is endearing and full of tender whimsy, yet alluding to a deeper, more mature epic hiding beneath. Garden Story is available now for Nintendo Switch, Steam for PC and macOS and the Epic Game Store. ![]() The warm acoustic instrumentations and catchy synth beats accompanying Concord’s adventures are composed by Grahm Nesbitt, who is also the composer of Floppy Knights and Goodbye Doggy. Players must also collect schematics throughout the world, then use the handy Toolbox to create Benches, Request Boards, Town Storage Containers, or more decorative items like Umbrellas. Upgrade each Tool with precious resources, then explore the deepest corners of dungeons and battle bosses threatening The Grove’s peace.Īs players help out the denizens of The Grove and earn precious Memories from them, they can unlock useful perks like improved Stamina, Run Speed, or Health and other unique abilities. ![]() Prepare for the challenges ahead by mastering Tools useful for both combat and harvesting. Help the community by checking the daily request board for tasks, including gathering resources to help local shopkeepers, repairing bridges to ensure safe passage for citizens, battling the invasive entities collectively known as Rot, and much more. This mantle now falls to Concord, the newly-appointed Guardian of Spring Hamlet and they've got plenty of work ahead of them to prove they’re worthy of such a prestigious title. ![]() But now the villages have fallen into disrepair, and the age of the Guardians seems to be nearing its end. Four settlements surround the great tree: Spring Hamlet, Autumn Town, Winter Glade, and Summer Bar.Įach region appointed honorable citizens as Guardians, leading to safe, happy communities. Garden Story takes place in a small, hidden land called The Grove, where one can find a massive tree full of mana. “It's dedicated to them and the wonderful stories they will never have the chance to tell." “Garden Story is inspired by generations of different migrant peoples whose love and courage place me where I am today,” said the Filipino-American creator of Garden Story, Picogram. ![]()
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